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Rakugaki
Interactive multimedia installation, 2001
Rakugaki is an interactive drawing installation with sound.
When you play the trumpet or the drum, a line appears. It starts to bend and wiggle, to transform into animals, a fish, etc. This project is situated on the borderland of the analogue and the digital. The essence of this artwork is combining visual effects and the real-time interactive nature of computer technology, to see how the latter can interpret sound and transform it into a line, which it then animates. The ultimate aim of this work is to be exhibited in public areas such as subways, atriums and shops where there is a large open space and a large number of people can experience the work.
This idea came from a poetic image, of a sound transforming into a line. The image of this work brings back sweet memories of one’s past and inspires
one’s imagination. With its warmth, beauty and simplicity, a line being drawn encourages the audience to participate, by observing how a line transforms
and interacting with the work.
For this work, I used pictorial representation. Drawing (lines) is an analogue process. It is a direct form of expression and has a primal quality. I included a device, which transforms a sound created by a musical instrument into a drawing. Musical instruments are also analogue constructions and one does not need to deal with any complexity. The digital part, the image of a huge cube, can be projected on a wall, ceiling or floor. The idea of the cube's visual effect came from an image of turning a picture book. Each surface of the cube becomes a screen and the audience can turn it with the sound of a shaker. The surface will have the image of a land on it, a sky, a seascape and a line drawn. The sound of the toy trumpet will make it wiggle like a spring and transform into the most suitable animal for the chosen environment, which will then move. My aim has been to create a piece of work that is enjoyed by people of all ages, one which can be simply seen, felt and experienced, without giving it much thought. |
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C3 Center for Culture and Communication | ||||||||||||||||||||||||